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40 of the Most Ridiculous Examples of Video Game Logic

Creating a living, breathing world in a video game is an arduous task. In such a painstaking, difficult process, there are always bound to be a few details that, whether unintentionally missed or intentionally ignored for the sake of time, are bound to slip through the cracks of the final cut. Some are never noticed, but the ones that are have a great chance of being hilarious.

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Facebook with host a Nintendo hackathon for the release of Mario Maker.
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Nintendo will team with Facebook for a "hackathon" July 28 that has absolutely no hacking in it.

Essentially, Nintendo wants those supposedly smart people behind Facebook to take a crack at using the creation tools in Super Mario Maker. A press release on explains it further:

The Super Mario Maker hackathon is exclusively for Facebook employees to design a special level in the game. At the event, participants will be using the demo version of the game that drew rave reviews at the recent E3 video game trade show to create levels using the in-game tools that will become available to a wider audience when the game launches exclusively for Wii U on the 11th of September. The event will culminate with designers presenting their creations to a panel of judges from Nintendo and Facebook. The winning individual or team has the opportunity to make the level available for Super Mario Maker owners to play after the game's launch.



One of the big things that Nintendo hopes to offer with Super Mario Maker is a robust community of new player-created levels after the game's release. So, this partnership can be seen as a chance to kickstart the levels available at launch.

That all depends on how much you want your Mario levels designed by the employees of Facebook. Surely both will roll out a large nostalgic PR campaign once the competition closes.

Nintendo hasn't denied it, but Super Mario Maker probably won't come with a computer mouse or a fly swatter game.

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Via Kotaku
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Yesterday, news feeds were stormed by a couple 'shocking' (...) in-game discoveries. We had the unearthing of the prehistoric Mike Tyson Punch Out!! Easter Egg.



And we also had the super rare Super Mario Bros. 3 slide animation..We'll take a gander here, and assume many of you have long since known about at least one of these super secrets..

Anyways, here's the 1 frame animation in all its unadulterated glory.


Via: Kotaku

Via Nintendo
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Nintendo celebrated the 30th birthday of Super Mario Bros. with the release of this excellent little video documenting the creation of that iconic game.

Shigeru Miyamoto explains his inspiration and process for how the lasting gem came into being.

Technically, Sept. 13 was the 30th anniversary, but who knows when that is relative to today, what with modern time zones and all. So, Google got into the spirit today with a nifty little Easter egg.

If you type "Super Mario Bros." into search, a question box will appear in the results and you can go ahead and collect all the coins you want.



Unfortunately, you do not receive an extra life if you click it 100 times.

Happy belated b-day Super Mario Bros. Thanks for introducing me to a life long habit of reality avoidance.

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Via ludumdare
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This game was made for Ludum Dare 36, and impressively enough it was created in 72 hours by ASMB--a team of four designers. You'll be able to play this game on Windows, OS/X, or Linux.