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After seven years in development, project Titan has been canceled, Polygon confirms. Blizzard's CEO told Polygon, "We didn't find the fun,we didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."


It sounds like Titan rose out of a desire to recreate the success of WoW and it just wasn't happening. Blizzard doesn't want to be identified as "the MMORPG company," and though they "wouldn't say no to ever doing an MMO again... that's not where we want to be spending our time."



Are you sad to see Titan go? Were you looking forward to the MMO? Did you even know it existed?

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Via eurogamer
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World of Warcraft's Executive Producer J. Allen Brack released the following statement via Eurogamer, as a response to the Nostalrius server closure:

"Failure to protect against intellectual property infringement would damage Blizzard's rights. While Blizzard had looked into the possibility of working with unofficial servers, there was not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.We wanted to let you know that we’ve been closely following the Nostalrius discussion and we appreciate your constructive thoughts and suggestions, added Brack. Our silence on this subject definitely doesn’t reflect our level of engagement and passion around this topic. We hear you. Many of us across Blizzard and the WoW Dev team have been passionate players ever since classic WoW. In fact, I personally work at Blizzard because of my love for classic WoW.

We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WOW.

Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion.

In closing, Brack made reference to the 235,000 signatures for the petition to reinstate the server, saying: "They obviously care deeply about the game, and we look forward to more conversations with them in the coming weeks."

What do you make of all this?

In case you could go for a trip down memory lane, we've provided the original video that depicts the final few minutes leading up to the server shutdown:



You can also check out the compilation of screenshots depicting the original massive pilgrimage staged by players in response to the Nostalrius server shutdown, over here.

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The new Play of the Game trend deemed by u/gankstavenge adds a new level of hilarity to the onslaught of fantastic plays of the game that have been surfacing since the games release last week.

overwatch-new-comic-confirms-the-games-first-queer-character
Via Blizzard
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Overwatch's latest comic "Reflections" went live today on the game's website. The comic is focused on the shifty pixie-like character, Tracer, and tells a pleasantly heartwarming holiday tale centered on several members from the game's cast.

But most exciting with regards to this comic is the official unveiling of Tracer's sexual orientation. See some shots of the comics below:


Via: Blizzard

Tracer as depicted in the picture above, is seen kissing another woman who she appears to be living with. Emily is not part of the Overwatch team, and it is confirmed later on in the comic that she's dating Tracer when they attend Winston's holiday party together. 

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From the press release:

The action of Overwatch takes place in a technologically advanced, highly stylized future earth. In a time of global crisis, an international task force of soldiers, scientists, adventurers, and oddities known as Overwatch had come together to restore peace to a war-torn world. After many years, the group's influence waned, and it was eventually disbanded. Overwatch might be gone now . . . but the world still needs heroes.

With an emphasis on accessibility and pure fun, Overwatch brings Blizzard's signature easy-to-learn, hard-to-master gameplay to the FPS genre. Harnessing the power of their hero of choice, players will join forces in teams of six and battle each other across a range of futuristic global locations, from the hologram-lit streets of London to a bazaar in the shadows of a high-tech Egyptian pyramid. Every battlefield is iconic and built to highlight each character's unique abilities, and fights can shift from streets to rooftops to open skies within the span of a breath.

"Overwatch is our take on a vibrant, near-future universe with amped-up characters and action-packed team-based gameplay," saidMike Morhaime, CEO and cofounder of Blizzard Entertainment. "With every new Blizzard game, we look at our favorite aspects of a genre and put our own spin on things. Our goal with Overwatch is to create an awesome FPS experience that's more accessible to a much wider audience while delivering the action and depth that shooter fans love."

The heroes of Overwatch each bring their own distinct weapons and superabilities to bear. Here's just a glimpse of the numerous heroes that will ultimately fill Overwatch's rosters:

Tracer, a former British test pilot who shrugs at danger, can execute impossible acrobatic assaults thanks to her ability to teleport, drop energy bombs, and even reverse time.
Reinhardt, a hulking German soldier in battle armor, can charge great distances and pin his enemies to a wall or slam the ground with his rocket hammer to knock them off their feet.
Hanzo, a bow-wielding Japanese mercenary, has the ability to scale walls with his bare hands, fire off a tracking device that illuminates nearby enemies for his team, and unleash a huge spirit dragon that does grievous damage to all enemies in its path.
Symmetra, an Indian architech, manipulates light and energy to shield her allies and damage her enemies—and she can turn the tide of any battle by building a device that instantly transports her teammates to the front lines.

Expect a beta some time next year.

Via Ludio
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Pack up your things and head home guys, cause it's doesn't get any better than this...right? The shrill screams of his victims will echo into eternity.

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Via aphoenix
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Information just wants to be free... For those out there otherwise unaware this means that all five expansion packs have been consolidated into the basic game, which is $20 before starting up with the monthly subscription fee. 

Can't help but hear the tortured cries of those souls that perished in the closing of Nostalrius in the background though...