bethesda

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MyMiniFactory's production squad, lead designer Kirby Downey reportedly spent 35 hours designing and preparing DOOM's BFG for printing. On top of that the project was so damn massive that the company had to go ahead and split the model into over 70 pieces for the printing process, which ended up taking over 1,000 hours -- with additional pieces taking almost a month to print. 

Bethesda states that this work of DOOM-inspired art is so heavy it takes at least three people to carry the beast.

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E3.

E3 never changes.

Actually it does, because this year marks the first year ever that Bethesda will be having its own conference at E3, and this year is all about everything Fallout 4! Tune in for new features, gameplay highlights, and all the latest news coming out of Bethesda regarding the most highly-anticipated game release of the year.

Speaking of releases, Bethesda should also be announcing the game's actual release date. Fingers crossed for 2015.

video game news bethesda e3 conference
Via Bethblog
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From their announcement:

We’re hosting our first-ever E3 Showcase in Hollywood, CA on June 14th and we’ve saved some seats just for you, our fans. Feel like a celebrity by attending our most exciting event yet, live and in-person! Keep an eye out – in the coming months we’ll be sharing details on how you can register to attend.

Can’t make it out to LA to join us? Don’t worry, we have you covered. On Twitch.TV/Bethesda (Followhere), you’ll be able to tune in on 6/14 and watch every moment live!



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Marcy Long's built herself quite the reputation as the Commonwealth's most hated character. Fallout fans just can't stand the chick, AND she was marked as an essential character, which made her impossible to kill in the game. This dude straight up fires her out of a junk mortar:



And then there's the whole bizarre tutorial of how to get rid of Marcy Long with a f**king Deathclaw:



Well the latest patch
to hit Fallout 4 changes all that. The list of fixes in the update includes actual bugs, but also this little weird tidbit:

  • Jun and Marcy Long are no longer essential after completing “Sanctuary”

My running theory here...Bethesda was all about fixing the players' collective disgust toward Marcy Long. The hate was too real. People took it as far as creating mods in Fallout 4, where you could manage to kill Marcy Long.

Anyways, the reactions so far seem to be pretty dang positive: