assassins creed

Via Polygon
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Creative Director of Assassin's Creed Unity, Alex Amancio said a female assassin character was originally planned, but was dropped due to resource constraints:

It's double the animations, it's double the voices, all that stuff and double the visual assets, especially because we have customizable assassins. It was really a lot of extra production work.

The animation director of Assassin's Creed 3, Jonathan Cooper responded to this statement on Twitter saying it would only a day or two of work, not the 8000 animations Amancio has claimed.


Head to 21:37 to hear what Amancio has to say for yourself. What do you think, is "more work" a reason to not have a female character? Do you care about gender representation in games?

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By Unknown
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When old-school arcade games invade, it's up to today's characters to stop them.

Wow. This clearly had a budget. And a stunt guy.

[clipnation]

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video-games-this-wouldve-been-better-title
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OI U CHEEKY SLAG I'M GONNA CALL UP ME M8S AND WE'RE GONNA HAV A PROPER RUMBLE INNIT.