assassins creed

Ubisoft assassins creed leak Video Game Coverage - 8392968448
Via Kotaku
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Kotaku got their hands on a video for the next Assassin's Creed game called Victory, featuring Assassin's against Templars in Victorian London. Ubisoft has responded to the leak confirming the game's legitimacy:

It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players.
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There's a good chance it'll be the long rumored, never confirmed Victory, set in Victorian London.  Rumor has it the game is now being called "Syndicate."

Pip pip, cheerio, and all that rot.

assassins creed cute Fan Art video games - 6075777536
By Unknown
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Clockwise from top left: Chell (Portal), Batman (Arkham Asylum), Dovahkiin (Skyrim), Steve (Minecraft), Snake (Metal Gear Solid), Shaman (Populous: The Beginning), Ezio (Assassin's Creed)

video game news assassins creed haystacks full of lies
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In a paper titled "Falling Into Straw," physics students at the University of Leicester debunked any hope you had in the myth of leaping off a building and landing safely in a haystack in Assassin's Creed

After what I'm sure amounted to vigorous research into haystack leaps in the game, the students concluded that, put simply, you shouldn't do that IRL.  While the piles of loose straw would provide some cushioning from falls, you couldn't pull off the kind of jump an assassin does because the haystacks are too small.  The haystacks in game are only about 1.5m tall, and according to the paper, you could fall no further than 12-13m and expect that stack to save you.  If you're willing to sustain "severe injuries," you could stretch that height to about 50m, but you certainly won't be shanking any enemies after that leap of faith.

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40 of the Most Ridiculous Examples of Video Game Logic

Creating a living, breathing world in a video game is an arduous task. In such a painstaking, difficult process, there are always bound to be a few details that, whether unintentionally missed or intentionally ignored for the sake of time, are bound to slip through the cracks of the final cut. Some are never noticed, but the ones that are have a great chance of being hilarious.

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