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video game news ubisoft theme park
Via Ubi Blog
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Ubisoft has announced plans to build a 10,000 square meter (over 100,000 square foot) theme park in Kuala Lumpur, Malaysia. From the Ubisoft Blog:

Have you ever played one of Ubisoft’s games and thought, “This is fun and all, but I’d really like to experience it as a theme park ride”?


I mean, no, not really, but sure, I guess.

The aim of the park is to "immerse people in reactive worlds where they can interact with each other and become the heroes of their own life-sized game,” according to Jean de Rivières, senior vice president of Ubisoft Motion Pictures. The park will feature rides and other attractions built around Ubisoft's franchises, which have not been named but are sure to include Assassin's Creed, Far Cry, something from Tom Clancy, and please God not Just Dance. which, according to Comingsoon.net will include Just Dance, Assassin's Creed, and Rabbids.

It's hard not to compare this theme park to Nintendo's similar announcement of Nintendo IP appearing at Universal Theme Parks earlier this year, which, if I'm being honest, seems like a far better idea. What about you; would you rather visit a Nintendo or Ubisoft park?


telltale games minecraft mojang wat Video Game Coverage - 8405000704
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Minecraft: Story Mode will be a standalone game based on the Minecraft world, with an all new original story told in a narrative and choice driven episodic series.  The collaboration between Mojang and Telltale has come about to satisfy a "massive demand for fiction set in the Minecraft universe."  You can learn more about it by playing Info Quest II on the Mojang Blog.

The game is due out some time in 2015.

ipod vita wat Video Game Coverage - 8002159360
Via VG 24/7
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In an interview with VG 24/7, PlayStation UK's Managing Director Fergal Gara likend the Vita to the iPod, saying,

Compared to PS3, Vita has had a higher percentage of games bought digitally since it was first launched; it's interesting and it demonstrates how many people look at it as the iPod of handheld gaming. More Vita games are still consumed through physical game cards than they are through digital, but things are increasingly moving the other way. Could be that in future physical games becomes the side we do without.
I'm not entirely sure how that makes the Vita the iPod of gaming, but he also says that sales are lower than expected because people are satisfied with the mobile gaming experience on their phones and tablets, and don't feel the need to buy an additional handheld device: "it comes down to people thinking: 'Do I need it as well as these other things that are taking my money?'"