Today Nintendo elaborated on it's previously announced plans to bring Nintendo world's to Universal Studios Japan. The company now plans to bring its attractions to three of Universal's theme parks, adding Orlando and Hollywood to that list.
Miyamoto seems genuinely excited about this, and we could watch videos of Miyamoto being excited about things all day.
In less than a month Pokémon GO! has taken this planet by storm. Look around you, and you're apt to see someone with a fixed gaze on their phones, swiping upwards aggressively, scowling at their screens, trying to catch 'em all. It's insane how big this game is. Pokémon GO! is more popular than Tinder right now, and was more popular than porn for a brief bit of time as well. Plus Pokémon GO! is tracking more than 21 million daily active users, so that's pretty damn chill...
Granted, the 'final product' doesn't look like anything worth getting too worked up about, but still the concept's something a lot of Nintendo fans could get down with.
Miitomo's a free-to-start social experience built around Nintendo's Mii avatars. Users craft and wardrobe themselves (tapping into an array of virtual items) in Mii form while mingling with friends on the 'My Nintendo' network via Q&A mode.
Users can create Miis using Miitomo's editor, which is created in such a way that pics taken with a smartphone's camera or imported via Nintendo 3DS, or Wii U through a QR code can be re-worked back on the editor.
Nintendo additionally released a statement that a new virtual store with an amassed catalog of 2,000 games (purchasable w/Nintendo account for play with 3DS or Wii U) will be opening March 31st.
Watches video. Looks down at hands. Shakes head and disgustedly tosses controller...
No, but all kidding aside if players out there are willing to substitute pride and dignity and their GameCube controllers for wireless controllers, they'll be able to play with the Bidou technique. Granted, smash tourneys don't allow wireless controllers, but hey why not mess around with this during recess?
Bidou allows for players to near perfectly execute pivots/crouching pivots, sliding spot dodges, standing dash attacks, and sustain frame accuracy during wall jump attacks.
For the first time since the list of the world's top brands creation, Nintendo is no longer on it.
According to Destructoid:
Interbrand says Nintendo is not one of the top 100 brands in the world anymore [audible gasp from the audience]. This is the first time the Japanese developer/publisher/platform-holder has been excluded from the list since the list came about in 2001.
Interbrand justifies the snub by saying that Nintendo is not keeping up with changes in people's lives. Specifically, it points to Nintendo's unwillingness to jump into the mobile gaming scene earlier than it did. Outfits like Amazon and Facebook were cited as examples of companies that increased their brand's value by rapidly adopting new trends.
As is to be expected, Interbrand's list is topped by two juggernauts. Apple's brand was valued at an estimated $170 billion, followed by Google's $120 billion. I've heard of those two companies! The list works!
Legendary developer Shigeru Miyamoto himself wrote a Facebook post Sept. 17 to announce that Star Fox Zero would not ship this year.
Even though the goal had long been for a holiday season launch of the anthropomorphic fighter pilot game, more work is needed Miyamoto said.
We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
To the people looking forward to the launch of the game this holiday season, I am very sorry.
Star Fox Zero was playable at E3 and it received widely mixed reactions. Some praised the control scheme, which employs the use of the Wii U game pad to steer the ships and some found the gameplay distracting and awkward.
Miyamoto said they hope to see the game released in the first quarter of 2016. This leaves Yoshi's Wooly World (in America) and Xenoblade Chronicles X as the only first part Wii U games to see a release through the rest of this year.
Just four days after the release of Nintendo's really neat looking Super Mario Maker creation game, the Big N has gone ahead and announced that Super Smash Bros. for both the Wii U and 3DS will receive DLC based on the creative platform.
Though they did not announce a price, the video says that it will be available Sept. 30.