virtual reality

Via HTC
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A developer version of HTC's new headset, powered by SteamVR, will be out some time this spring, and the retail version is due out for the holiday season of this year.

From the official site:

THE VISUALS
A 1,200 by 1,080 pixel screen in front of each eye, with refresh rates of a blistering 90 frames per second, displays photorealistic imagery that fills your field of vision in all directions, eliminating the jitter common to previous VR technologies and transporting you to another world.
THE AUDIO
Plug your favorite set of headphones into a jack located on the side of the Developer Edition headset.
TRACKING AND ROOM SCALE
A gyrosensor, accelerometer, and laser position sensor combine to precisely track the rotation of your head on both axes to an accuracy of 1/10th of a degree, allowing you to look around the virtual environment naturally. Couple the headset with a pair of Steam VR base stations to track your physical location (in spaces up to 15 feet by 15 feet) – get up and walk around inisde the virtual world!
CUSTOM GAME CONTROLLER
Ergonomic VR game controllers in each hand allow you to use virtual objects and interact with the virtual world. The position of each controller is tracked in space, allowing developers to simulate a wide range of activities and interactions.



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"Father.IO is the world's first real-life, massive multiplayer, first person shooter. Experience the adrenaline, tactics and strategies of gaming in your everyday life. Combining real time geo-localized strategy & first person shooter battles, Father.IO brings a virtual world into your backyard."

Honestly, just shut up and take my money. Read up more on their very exciting campaign over here.

Via Valve
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Okay, how do we get the mini-golf/doughnut feast mode combo going? And will there be a VR beverage cart? Because those both look highly entertaining and best enjoyed simultaneously.

Sony renames Project morpheus to Playstation VR.
Via Forbes
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Sony officially unveiled the consumer title for the Project Morpheus during the Tokyo Game Show Sept. 15.

We've known about the virtual reality helmet and even its first quarter 2016 release window for some time, but during their Tokyo Game Show keynote, Sony execs got specific about the intention of the device. They renamed it the Playstation VR.

Forbes provides further details:

First announced back in March 2014 at the Game Developers Conference, Sony's Oculus Rift rival is powered by the Japanese giant's latest console – the PlayStation 4 – so the official moniker makes sense.

"The name 'PlayStation VR' not only directly expresses an entirely new experience from PlayStation that allows players to feel as if they are physically inside the virtual world of a game, but it also reflects our hopes that we want our users to feel a sense of familiarity as they enjoy this amazing experience," said Masayasu Ito, EVP, Division president of PS Product Business and VP, Software Design Division.

"We will continue to refine the hardware from various aspects, while working alongside third party developers and publishers and SCE Worldwide Studios, in order to bring content that deliver exciting experiences only made possible with VR."



Virtual reality is on its way, folks. And there are many, many options between this Playstation VR, the Oculus Rift, HTC/Valve's Vive, Microsoft's Hololens and more. Let's hope this variety of product provide more than disappointment.

Via Engadget
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Virtual reality is coming, y'all. And it's going to do crazy things.

As another example of the ways we haven't even explored yet, filmmakers gave Disney animator Glen Keane an HTC Vive virtual reality headset and some painting software. Keane worked on some of the most classic cartoon films like The Little Mermaid and Beauty and the Beast. But now he gets to virtually step inside of his drawings and create them in a 3D space.

Completely wild and beautiful.

Engadget goes into some more detail about it.

The film, directed by Ashley Rodholm, shows how virtual reality allows Keane to finally bring his characters to life. "When you draw, you're expressing something that's real, visceral," he says in the short. "By making a line, it's sort of a seismograph of your soul."

Instead of a paper and pencil, Keane draws life-sized versions of Ariel and Beast in the short with an HTC Vive headset and the 3D painting app Tilt Brush app (which is now owned by Google). And rather than just being static on a page, he's able to walk around his characters as if they were fully three-dimensional.



I mean, look at this. It's something out of a magical fever dream.



The future can't get here soon enough.

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Big things are coming for Oculus Rift.

Epic Games, notable for creation of the Unreal Engine, the Gears of War franchise and more, unveiled their first outing into virtual reality during the keynote of Oculus' second virtual reality conference, Oculus Connect 2.

The first person shooter, which seems to take advantage of a great number of weapons and scenarios, looks kind of incredible. The immersive experience features bullet time and a great deal of enemies.

The Oculus Rift will launch in the first quarter of next year. Oculus has not set a solid date or price on virtual reality device yet.

It wasn't the only news to come out of the keynote. Oculus Founder Palmer Luckey announced that Minecraft is coming to the Oculus Rift next year.