hideo kojima

Via moreuse
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If you missed out on playing PT when it was available, now's your chance to get your hands on the canceled project's demo. Follow a detailed guide here, but know that it's not exactly legal to do. Sony prohibits the use of third party/sharing apps, but your risk of being banned is pretty low.

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Kojima pretty much blew minds worldwide when he offered up the first full-body look at Ludens on Twitter today. Kojima describes Luden as the 'icon of Kojima Productions' and that Ludens sports an 'extra-vehicular activity (EVA) creative suit'.

"We'll deliver THE NEW PLAY in THE NEW FUTURE with the cutting-edge equipment, technology, & the frontier spirit," Kojima said when talking about his studio's goals on Twitter earlier.

Here's a bigger yet look at Ludens:

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The prop, named "Lu#2," was used in the announcement trailer for Kojima Production's debut PlayStation 4 and PC game, "Death Stranding."



make up your mind konami!
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I am so confused...

Via Videogamer:

Konami appears to be in the process of reinstating references to Hideo Kojima back into Metal Gear Solid branding.

Branding for Metal Gear Solid: The Legacy Collection appears to have been updated tonight to include the line 'A Hideo Kojima Game', with the game's product page now also featuring multiple references to Kojima."

From the critically acclaimed director, Hideo Kojima, METAL GEAR SOLID: The Legacy Collection offers the most complete METAL GEAR SOLID experience ever," the product page currently reads, later adding: "The 'Metal Gear' series is the seminal work of Hideo Kojima, Japan's master game creator, and the progenitor of the stealth action game genre."

The references to Kojima on the Metal Gear Solid 5: The Phantom Pain and Metal Gear Solid 5: Ground Zeroes had not been reinserted at the time of writing.


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video game news hideo kojima has left konami starting a new company
Via Nikkei
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Japan's Nikkei Newspaper is reporting that Hideo Kojima's days at Konami are finally done, so we can all be free from the emotional roller coaster that has been rumors of his departure from the game company.

After countless reports of mistreatment, weird branding moves that minimized Kojima's involvement in his own series, and that one time Konami tried to pretend he was just on vacation, it looks like Kojima's really left Konami, and he's starting his own company!

From Nikkei, translated by NeoGAF user Zefah:

Kojima Hideo, a famous video game creator known for the Metal Gear series has left Konami Digital Entertainment as of December 15th. He will form a new company where he will continue developing video games, with plans to release on platforms such as Sony Computer Entertainment (SCE)'s PlayStation. He is forming the new company with people who worked under him at Konami. The rights to the Metal Gear series, for which he is most known, remain at Konami, so he will begin working on an all new title. Final negotiations with SCE are underway for this new game to debut on PlayStation.


I for one can't wait to see what he does with a new series. What about you?

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Via neogaf
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No doubt, the Fox Engine that was behind powering Metal Gear Solid V, was an impressive feat, albeit a long time coming...

However, for Kojima's upcoming PS4 game he won't be revisiting the game engine drawing board. 

“I honestly think it’s better to make your own engine and tools,” Kojima was quoted saying at the Nordic Game 2016 festival (via IGN and NeoGAF). “However, since I want people to play this first title as soon as possible, we’re going to use a third-party engine, tune it for our needs, and create with that.”
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Guillermo Del Toro and Hideo Kojima still want to collaborate.
Via IGN
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To be honest, we're still not over the death of the Guillermo del Toro and Hideo Kojima's Silent Hills game that was all set to be the full realization of the horrific nightmare fuel that was P.T.

However, all may not be lost.

IGN posted an interview with del Toro that hinted a the possibility of future collaborations.

[D]el Toro said, "I love working with Kojima-san. We are still in touch. We are still friends and working into doing something together, but that's not going to be [Silent Hills]."

Guillermo del Toro also detailed a bit about what Silent Hills -- though still very early in the development process -- could have been.

"We were in the planning stages, and it's a shame it's not going to happen," del Toro said. "We were talking about really pushing the boundaries of the new consoles, and making the game really mess with your head. One of the great moments in Metal Gear [Solid] was Psycho Mantis. The idea that a game can actually interact with you, and stuff like that."



You really should not count these horror chickens before they hatch. Del Toro famously packs his future schedule extremely tight and he seems to like to load up on very exciting-sounding projects that have the tendency to fizzle out in a puff of industry blockage.

Currently, he's supposed to be directing a Frankenstein reboot, Pacific Rim 2 (YES!), and there's been a continuous swirl of rumor concerning a possible Hellboy 3.

So, you can get excited, just please treat those emotions with caution.

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'F*ck Konami' Guillermo Del Toro Tweets Following Kojima's 'Death Stranding' Reveal

Last night at the Video Game Awards Hideo Kojima unveiled the first full length trailer for his in the works game 'Death Stranding'.
Kojima and the game itself have been in the spotlight due to the controversy surrounding split between Konami and the adored game director after his mistreatment during the development of 'Metal Gear Solid 5'.
Well, now Kojima collaborator and famed director Guillermo Del Toro is weighing in, taking his hard and simple stance to twitter this morning.

guillermo del toro konami hideo kojima - 1208837
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Konami is turning into a crazy Orwellian place to work.
Via Kotaku
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Even if you hate where you work, count your lucky stars that you don't work for Konami.

A report from the Japanese outlet Nikkei recently found out some terrible employment practices from the legacy video game company behind some enormous titles like the Metal Gear Solid and Silent Hill franchises. Kotaku kindly translated it for our English consumption.

Nikkei's report alleges that the culture at the corporation's video game division, famous for its console games, worsened in around 2010 when a mobile title called Dragon Collection became a smash hit. As a social game for phones, development costs were low and profit returns were huge. Not long after, the report says, Konami's corporate bosses shifted the company's focus away from traditional, hardcore games and towards cheaper, and potentially more lucrative social titles.



The allegations from the report cover some of the following crazy details:

  • The studio behind the upcoming Metal Gear Solid V use computers allegedly not connected to the internet and are only able to send internal messages.


  • Employees are monitored during their lunch break with time cards and if they take too long, their names are announced to the whole company.


  • There are cameras in the office not for security, but rather to monitor the movements of the company's employees.


  • Most Konami employees don't have their own permanent company email addresses, instead are given a randomized one that changes every few months.


  • If game developers aren't thought to be useful at that time, they are reassigned to jobs as security guards, cleaners or in pachinko machine factories.


  • The report describes one former employee who announced leaving the company on Facebook and then all the fellow employees who "liked" the status were reassigned into new jobs within the company.



CRAZY, right?

And it sounds like it's at least partly true from game journalists in the know.



Konami has run into a swath of recent fan turmoil. First by systematically removing Metal Gear Solid mastermind Hideo Kojima from having anything to do with the company. And second, by ending the Guillermo Del Toro revamp of the Silent Hill series after the well-received P.T.demo.

Many speculate that Kojima is trying to focus on its less costly business endeavors like it's chain of fitness centers and its many pachinko machines.

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Hideo Kojima's been nothing if not committed to teasing us all with slow reveals of Kojima Production's mascot, Ludens. See below for the previous teased full-body shot of Ludens:

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Last December what is now being revealed as the mere first part of the new Kojima Productions logo was revealed--see armor/skull picture. Well in a recent interview with Famitsu, Kojima said "this logo has a secret. It has a full body, a really cool full body. We're planning on putting out a figure version of it."

Kojima then went on to joke, “Couldn’t someone make like an anime or something with this character?”

For now though, fan art like artist Jarold Sng's will have to suffice.



Who's down for a lil photoshop contest though? Let's see what those sick 'n twistedly creative minds can dream up...

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Not really sure what we just watched, but at a certain point, does it really matter? Granted, if you asked me whether I expected the trailer to open on a shot of Norman Reedus waking up naked, encircled by dead fish, I'd have said 'oh f**k no.' But hey, here we are. Kojima definitely delivered on the shock value.

Now it's a matter of figuring out exactly where the direction of this game is headed...at least the reactions that are rolling in in waves right now are all highly entertaining.





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video game news squishy metal gear quiet doll
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It's breasts, you guys.  The two good reasons are her left and right jiggly puffs.  Hideo Kojima showed off this new Quiet collectable from Metal Gear Solid V: The Phantom Pain on Twitter, and revealed that certain parts are made with a soft material that allows them to be "pushed and lifted."  Your thumbs can be her support bra!