Video Game Coverage

skyrim-player-composes-beautiful-harrowing-skyrim-saga
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Shoutout to Patrick Lenton for putting together this unexpected, drama-soaked saga. The tale vividly portrays the trying loops any player will jump through to adopt a virtual dog in Skyrim. It's gold, and painfully accurate.







Or, there's always the tl;dr version:

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From the press release:

The action of Overwatch takes place in a technologically advanced, highly stylized future earth. In a time of global crisis, an international task force of soldiers, scientists, adventurers, and oddities known as Overwatch had come together to restore peace to a war-torn world. After many years, the group's influence waned, and it was eventually disbanded. Overwatch might be gone now . . . but the world still needs heroes.

With an emphasis on accessibility and pure fun, Overwatch brings Blizzard's signature easy-to-learn, hard-to-master gameplay to the FPS genre. Harnessing the power of their hero of choice, players will join forces in teams of six and battle each other across a range of futuristic global locations, from the hologram-lit streets of London to a bazaar in the shadows of a high-tech Egyptian pyramid. Every battlefield is iconic and built to highlight each character's unique abilities, and fights can shift from streets to rooftops to open skies within the span of a breath.

"Overwatch is our take on a vibrant, near-future universe with amped-up characters and action-packed team-based gameplay," saidMike Morhaime, CEO and cofounder of Blizzard Entertainment. "With every new Blizzard game, we look at our favorite aspects of a genre and put our own spin on things. Our goal with Overwatch is to create an awesome FPS experience that's more accessible to a much wider audience while delivering the action and depth that shooter fans love."

The heroes of Overwatch each bring their own distinct weapons and superabilities to bear. Here's just a glimpse of the numerous heroes that will ultimately fill Overwatch's rosters:

Tracer, a former British test pilot who shrugs at danger, can execute impossible acrobatic assaults thanks to her ability to teleport, drop energy bombs, and even reverse time.
Reinhardt, a hulking German soldier in battle armor, can charge great distances and pin his enemies to a wall or slam the ground with his rocket hammer to knock them off their feet.
Hanzo, a bow-wielding Japanese mercenary, has the ability to scale walls with his bare hands, fire off a tracking device that illuminates nearby enemies for his team, and unleash a huge spirit dragon that does grievous damage to all enemies in its path.
Symmetra, an Indian architech, manipulates light and energy to shield her allies and damage her enemies—and she can turn the tide of any battle by building a device that instantly transports her teammates to the front lines.

Expect a beta some time next year.

half life gabe newell valve steam Video Game Coverage - 7984439296
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In an interview on what makes Valve tick, Gabe Newell had this to say about Steam and the company's direction:

When we started out we were a single-player video game company that could have been really successful just doing Half-Life sequel after Half-Life sequel, but we collectively said let's try to make multi-player games even though there's never been a commercial successful multi-player game.

Then we tried to do Steam. There were a bunch of people internally who thought Steam was a really bad idea, but what they didn't think was that they would tell the people who were working on Steam what to do with their time. They were like "that's what you want to do with your time, that's fine, but we're going to spend our time working on Half-Life 2. We think you're kind of wasting your time, but it's your time to waste."

In retrospect, it was a great idea, right?

I don't know Gabe, as much as I appreciate what Valve has done for gaming, I for one would really like you to waste some time on Half Life 3.



Washington Post via NeoGAF

nintendo discontinuing amiibo
Via Wired
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In a statement to Wired, Nintendo commented on the seeming lack of restocking for some Amiibo characters, confirming that some 'less popular' figures will not se a second run of production:

We will aim for certain amiibo to always be available. These will be for our most popular characters like Mario and Link. Due to shelf space constraints, other figures likely will not return to the market once they have sold through their initial shipment.

If you want a character that isn't so popular, you might want to go out and get one now, otherwise you may find yourself forced to pay exorbitant prices on eBay.

By Unknown
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Check out the launch trailer above! Thief will be released in North America on February 25th.

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17 year old Christopher Roupe is dead after a police officer shot and killed him, mistaking a Wiimote in his hand for a gun. The officer was attempting to serve a warrant to the boy's father, and claims Roupe pointed a gun at her when he answered the door. It turns out that gun was a Wiimote. The officer is currently on administrative leave, and Roupe's family has hired an attorney.

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Zen Studios is teaming up with Telltale to bring us pinball for consoles, PC, and mobile. The game will visit locations from season one including Clem's treehouse, the pharmacy, and Savannah.

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Some of the tricks employed by this demonically swift n speedy gamer to achieve the new record:

  • Breaking his own legs to gain speed. This works by saving and quickloading just before crippling your character; if done correctly the game grants you a 152% speedboost.
  • Playing the game in Italian, as it is quicker than the English voice acting.
  • Skipping NPC dialogue via quicksaves.
  • Clipping through walls using quicksaves—Kungkobra notes that “wall collision is kinda dodgy in this game.”
  • Freezing enemies. As Kungkobra explains it, if you bring up the map screen and then place a custom marker fast enough, the process will halt enemies around you. This is how he blazes past difficult enemies—the speedrun is a lot of literal running through the wasteland.