Legendary developer Shigeru Miyamoto himself wrote a Facebook post Sept. 17 to announce that Star Fox Zero would not ship this year.
Even though the goal had long been for a holiday season launch of the anthropomorphic fighter pilot game, more work is needed Miyamoto said.
We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes. While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.
To the people looking forward to the launch of the game this holiday season, I am very sorry.
Star Fox Zero was playable at E3 and it received widely mixed reactions. Some praised the control scheme, which employs the use of the Wii U game pad to steer the ships and some found the gameplay distracting and awkward.
Miyamoto said they hope to see the game released in the first quarter of 2016. This leaves Yoshi's Wooly World (in America) and Xenoblade Chronicles X as the only first part Wii U games to see a release through the rest of this year.