Via Kotaku
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At surface level the widespread problem with The Division seems simple enough: players deck their backpacks out to kingdom come, only to log on later to find their uber-customized backpacks empty, and then shortly after their characters locked out from logging back in altogether.

Controllers must be flying across rooms like uncontrolled helicopters, shattering TV screens right and left right now. The amount of frustration endured by any gamer out there that has to deal with an accidental restart, an unsaved 'boss kill' before dying, is enough to crush the most reasonable temperaments. Plain and simple, it just sucks to devote time and energy towards something that up 'n vanishes out of nowhere. 

Mauricio Plaza put up a video that depicts the 'bug' in all of its evil glory, firsthand:

Let's just hope Ubisoft Massive patches up this madness soon.

Via Ubisoft
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Remember yesterday, when Ubisoft set up that weird live stream of a cave painting slowly panning back?

Well, following that, they announced the next sequel in the Far Cry series Oct. 6, Far Cry: Primal.

The franchise was one we mentioned as we tried to decipher the mysterious tease and it follows on the heels of 2014's critically-acclaimed Far Cry 4. This time, you're moving form the Himalayas to the Prehistoric.

The trailer looks pretty cool, and seems to show all in-game footage. You take down a mammoth, then fight a saber-toothed tiger before realizing that other humans just might be the real enemy in this unknown land.

It's a neat idea.

Also, it's a neat idea that's coming very soon.

The game will ship Feb. 23 to the Xbox One and PlayStation 4 and a PC version come in March.

Ubisoft also provided this behind the scenes look at what brought the huge developer towards the this specific idea.

Ubisoft is teasing some new game with this cave painting live stream.
Via Ubisoft
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Your guess is as good as ours.

Around 9 a.m. PST, Ubisoft tweeted out this perplexing tweet with a link to a live stream.

What started as just a shot on the one lone hunter has very slowly zoomed out to reveal the surrounding art behind it. Accompanied by the sounds of a crackling fire, ambient music, a stern-voiced man and a frightened-sounding woman, five hours later, it looks like this:

There's very little information beyond this to ascertain just what Ubisoft is teasing and when they will tell us already. Many outlets are speculating some sort of prehistoric Assassin's Creed.

These dudes with some hoods might verify that guess:

But Ubisoft is a big studio with a lot of other intellectual properties and plenty of capital to create a new one. It could be some throw back Far Cry game or something totally unannounced.

Personally, it reminds me of the game WiLD. It's an open world in a pastoral, pre-civilization setting. And it was created by Ubisoft veteran Michel Ansel, who made Rayman. Even though it's purportedly not connected to Ubisoft, I still think it's worth mentioning.

11,000 people are currently streaming the mysterious cave painting and who knows what they think of it.

On the live stream's YouTube site, it merely says "Ubisoft Announcement – COMING SOON". Which is actually more information than the video or the tweet gave.

Surely, we'll find out soon.

video game news ubisoft theme park
Via Ubi Blog
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Ubisoft has announced plans to build a 10,000 square meter (over 100,000 square foot) theme park in Kuala Lumpur, Malaysia. From the Ubisoft Blog:

Have you ever played one of Ubisoft’s games and thought, “This is fun and all, but I’d really like to experience it as a theme park ride”?

I mean, no, not really, but sure, I guess.

The aim of the park is to "immerse people in reactive worlds where they can interact with each other and become the heroes of their own life-sized game,” according to Jean de Rivières, senior vice president of Ubisoft Motion Pictures. The park will feature rides and other attractions built around Ubisoft's franchises, which have not been named but are sure to include Assassin's Creed, Far Cry, something from Tom Clancy, and please God not Just Dance. which, according to Comingsoon.net will include Just Dance, Assassin's Creed, and Rabbids.

It's hard not to compare this theme park to Nintendo's similar announcement of Nintendo IP appearing at Universal Theme Parks earlier this year, which, if I'm being honest, seems like a far better idea. What about you; would you rather visit a Nintendo or Ubisoft park?

Ubisoft delays Rainbow Six Seige into December.
Via Eurogamer
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Sorry siegers, looks like you'll have to wait a little longer to get your Tom Clancy going.

Ubisoft announced Aug. 18 that the much-anticipated tactical shooter Rainbow Six Siege won't be released on the originally announced Oct. 13 release date.

Instead, the game will ship Dec. 1.

Eurogamer has the statement from Ubisoft:

"This wasn't an easy decision, but based on the feedback we've received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation," Ubisoft said.

"We're taking a little more time to make these changes, and we think it's the right call."

Meanwhile, the closed beta will still start on 24th September 2015 as planned. "The additional time will allow us to further test things like infrastructure and matchmaking," Ubisoft said. "That extra testing and added polish will make for a higher-quality experience at launch."

Here's some great footage of the game from this year's E3:

Via Ubisoft
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We've heard rumors about it for a while, but Ubisoft made the porting of ZombiU official July 30 with a bloody reveal trailer.

It's now just called Zombi, by the way, for obvious reasons.

The London-based zombie survival shooter will arrive, digitally only, Aug. 18. It will come to Playstation 4, Xbox One and PC. That marks a pretty quick turn around between reveal and release, but Ubisoft just probably wants to wash its hands of the whole affair.

Ubisoft created ZombiU as one of the only third-party launch exclusives for the Wii U, when Nintendo released the console in late 2012. As we all know, the console and therefore the game, didn't sell all that well. It was only July 29 when Nintendo announced that the Wii U had sold 10 million units.

In the middle of 2013, Ubisoft came out with zombie-preventative guns blazing about the Wii U's poor performance. First, the giant game developer and publisher canceled a ZombiU sequel, saying the sales didn't make the game "even close" to profitable.

Then, Ubisoft said that it would no longer develop exclusive titles for Nintendo until the Wii U has more users. There's no telling what number it would take to bring back that relationship.

So, if you've waited around, refusing to buy a Wii U but thinking ZombiU looks cool, now's your chance. It received a number of positive reviews and currently sits at 77 on Metacritic.

If only that 'London Bridges' rendition in the trailer wasn't so goofy.


All the Highlights From Ubisoft's High-Energy E3 Conference

Ubisoft's conference was like a doubleshot of espresso to get you through the afternoon. Featuring Aisha Tyler as host, the conference was filled with action packed sword combat, virus-infected hellscapes, cats riding firebreathing unicorns, Jason Derulo, and a whole lot of Tom Clancy. Seriously.

Ubisoft list E32015 Video Game Coverage - 527621
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