Via bit-tech
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For the sake of full disclosure, this is the most beautiful news I've seen all day today. I've been a committed fan to both Fire Emblem and XCOM since I was a lil rugrat catching that impressively long, epic Sacred Stones epilogue while the rest of the fam was doing things like eating dinner together.

I only ever dreamt we'd wake up in a world one day where a game might merge favorable elements from each differing game. This game is it, man, and all thanks to mods. The description reads:

“This mod puts a dash of Fire Emblem into your XCOM, leveraging a ‘squadmate score’ system to give small buffs for squads that trust in each other.”
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Who wouldn't be on board for running around, and laying waste to an an urban jungle as a ferocious tornado that wreaks havoc on everything in its path? The mod was created by JulioNIB, who has already established himself as something of a modding legend. See below for a list of the features available for your enjoyment, should you decide to give this mod a go:

  • Super speed + slow motion (move keys pressed)
  • Bigger super speed + slow motion (move keys + shift pressed)
  • Hyper auto increasing super speed + slow motion (move keys + shift pressed + aim)
  • Slow motion when running can be deactivated in the mod menu
  • Super jump, bigger speeds = bigger jumps
  • Wall run, this feature don’t work in some windows because the game don’t respond to the raycasts :(, so, will work in big part of walls, but in some buildings may not work well
  • Auto healing
  • Walk over water
  • Supersonic punch attack (bigger speed = bigger damage)
  • Tornado attack
  • ”Heart Attack” attack
  • Thrown Lightning attack
  • Basic melee attacks
  • Delayed light/blur FX that “follow” player char. when moving
  • Rays that “follow” player when moving
  • Hijack vehicles, for helicopters you can try to jump close then hold F
  • Possibility to customize the FX/rays colors in the mod menu, the setting is saved in the actual Suit .ini file