Ubisoft

Ubisoft news watch dogs Video Game Coverage - 7854210048
Via: CVG
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In a statement, Ubisoft said:

Our ambition from the start with Watch_Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we've made the tough decision to delay the release until Spring 2014. We know a lot of you are probably wondering 'why now?' We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune every detail so we can deliver a truly memorable and exceptional experience.


Were you excited to play the game ASAP, or are you glad they're taking the time to fine tune the experience?

Via: TotalBiscuit
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A wild "mod" for Watch Dogs has appeared that allows PC players to achieve close to the visuals we saw at E3 in 2012. Seeing what the game should have looked like really makes it seem like Ubisoft downgraded the PC version, but Ubisoft PR continues to defend their product:



UPDATE: The team behind Watch Dogs has left an official response on the Watch Dogs blog:

Watch Dogs PC Update The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we've set out to achieve. We test and optimize our games for each platform on which they're released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game's visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.

-The Watch Dogs Team
Ubisoft delays Rainbow Six Seige into December.
Via: Eurogamer
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Sorry siegers, looks like you'll have to wait a little longer to get your Tom Clancy going.

Ubisoft announced Aug. 18 that the much-anticipated tactical shooter Rainbow Six Siege won't be released on the originally announced Oct. 13 release date.

Instead, the game will ship Dec. 1.

Eurogamer has the statement from Ubisoft:

"This wasn't an easy decision, but based on the feedback we've received, and based on our own internal tests, we felt there are adjustments and improvements we can make, including improving the co-op experience across all game modes, weapon and gadget balancing, as well as menu and interface navigation," Ubisoft said.

"We're taking a little more time to make these changes, and we think it's the right call."

Meanwhile, the closed beta will still start on 24th September 2015 as planned. "The additional time will allow us to further test things like infrastructure and matchmaking," Ubisoft said. "That extra testing and added polish will make for a higher-quality experience at launch."



Here's some great footage of the game from this year's E3: