You already get one level 90 boost if you buy the Warlords of Draenor expansion, but in order to allow players to level more than one character without buying multiple copies of the expansion, Blizzard is selling the boost separately at the same $60 price tag. Why $60? According to designer Ion Hazzikostas:
If our goal here was to sell as many boosts as possible, we could halve the price or more than that - make it $10 or something. And then hardly anyone would ever level a character again.
But levelling is something that takes dozens if not over 100 hours in many cases and people have put serious time and effort into that, and we don't want to diminish that.
The Nostalrius debate reached its head a while ago when a sh*toload of Vanilla server martyrs banded together in a wild mob to throw themselves off a cliff in a staged outcry of unrest over Blizzard's decision to shut down Nostalrius. See video:
Well, Blizzard, expectedly so, is busy making final preparations with Legion; but that didn't stop them from putting aside some time to play through a dungeon on Nostalrius. Here's what the WoW team of execs had to say about their experience:
“We got to play on the server for a little while,” he divulges. “It's really cool, they did an incredible job of building an experience that feels classic and authentic and that's incredibly hard to do. The painstaking effort it takes to research old videos to try and figure out what the data was because it doesn't exist anymore so you have to pull it out of the nether to put that experience together.
“The leadership team got together and we did a Stratholme run. John Hight [production director on WoW] was a Hunter and had a level eight pet and pulled half the instance, wiped us a few times. It was like, ‘why is the whole instance pulling? Oh it's your level eight pet!’ J [Allen Brack, VP and executive producer] was our priest, he’s like [casting buffs] and then sit and drink for 45 seconds, cast again, sit and drink,” he chuckles. “It's funny, we laugh at all that but it was a very moving experience because it's nostalgic and we all have very fond memories of playing that, that's when we were hardcore and all that stuff.”
Game director Tom Chilton also went on to offer up his take on Legacy servers:
“I think it's something that interests Blizzard and we've always had the thought that it would cool to do a classic server or a Burning Crusade server or a Lich King server or whatever.
“It's difficult to pull off and the real cost in terms of our ability to do stuff for the existing game or our ability to do other new projects would be meaningfully affected if we decided to put our resources behind that. Unfortunately, it's not just the push of a button.”
Blizzard Entertainment and Legendary Pictures released the first picture of 2016's World of Warcraft movie May 18.
The picture is of an orc named Orgrim. It looks a whole lot like an orc from World of Warcraft. So, well done, people of Industrial Light and Magic who are handling the effects.
Directed by Duncan Jones (Moon), the movie feels like it's been in the works for decades. There has so far been little word what it will entail or how the accomplished Jones will manage to squeeze 11 years of continual video gameplay into a story that will please it's millions and millions of paid subscribers.
In actuality, Ogrim is played by Pacific Rim's Robert Kazinsky. Or this normal-shaped man here:
“Apologies for this bug. We've attempted to fix it numerous times and have had unrelated issues preventing the fix. We hope to have a fix this week,” Game Director Jeff Kaplan wrote in the Battle.net forums. “In the meantime, we are in discussions with our Customer Support group to start taking action against those deliberately using the bug to play heroes other than Lucio. Please do not exploit this bug. Fair warning.”