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Bethesda announces a season pass for all their Fallout 4 dlc.
Via: Bethesda
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Knowing that we are salivating for more Fallout 4 news in lieu of it's Nov. 1 release, developer Bethesda dropped some more information about what comes after that fateful launch on their company blog.

It's not really any big surprise that there will be DLC or that they will offer a season pass, but it's still neat to know.

We've always done a lot of DLC for our games. We love making them and you always ask us for more. To reward our most loyal fans, this time we'll be offering a Season Pass that will get you all of the Fallout 4 DLC we ever do for just $30. Since we're still hard at work on the game, we don't know what the actual DLC will be yet, but it will start coming early next year. Based on what we did for Oblivion, Fallout 3, and Skyrim, we know that it will be worth at least $40, and if we do more, you'll get it all with the Season Pass.



They also discussed how the original game would continue to evolve.

We'll be doing regular free updates to the game, and like Skyrim, these will come with not just fixes, but new features. For Skyrim we added things like mounted combat, legendary mode, kill cams, visual enhancements and more. We'll work with all of you to figure out what new things you'd love to see added to Fallout 4, whether they are small tweaks or new features.
Via: Bethesda Softworks
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Other fun things you'll see during the trailer: new power armor, new enemies, more workshop options, and more Raider gear. And then this whole thingamajig....

bethesda kotaku fallout 4 Video Game Coverage - 7950379776
Via: Kotaku
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From the article:

Two weeks ago, a Kotaku reader sent me several documents from a casting call for a project code-named Institute. The casting documents, which I've been able to confirm are real, include scripts, character descriptions, and other details about the next Fallout, and although the word Fallout does not appear in these scripts, there are several references to Fallout's setting and locations.

One character in the documents—who, again, may not show up in the actual game—is named Preston Garvey. One script describes a mission in which Garvey sends you to salvage a fusion core from a museum in the Commonwealth.

The casting documents describe some of the other characters in the next Fallout's wasteland, like a radio DJ named Travis Miles and an engineer named Sturges who is described as "a cross between Buddy Holly and Vin Diesel." Casting calls for both the male and female versions of the player character note that the player begins the game in a cryogenic sleep chamber.

The script obtained by Kotaku suggests the game is to be set in Boston, with references to MIT and The Commonwealth. See more of the leaked documents here.

Via: Bethesda Softworks
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Yes indeed, it turns out the latest addition in what's quickly becoming an irritable string of incessant Fallout 4 add-ons allows players to capture, then pit monsters up against one another in a gladiatorial arena.

That's pretty much all there is to get amped about here though; and if we're being entirely honest, this should've been included as part of the original game! Kind of a dickish move on Beth's part to require us to download another DLC to build walls and roofs freed from the perils of having holes in 'em.

Plus, there's the whole Preston Garvey surviving bit...



Like, seriously, man? At least the Automatron add-on spawned strangely transfixing creations like this though: