hatred news violence Video Game Coverage - 8356876544
Via Gamona
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Gamona conducted an interview with the developers of Hatred, which you might remember as the one that lets you just kill innocent people, mass shooting style. Loads of gamers, including many of you felt at best uncomfortable with the premise, and at worst deeply offended by it. When asked about the backlash, the developers had this to say:

gamona: A lot of gamers are worried, that Hatred might be exactly the kind of game, that gives the mainstream press the fuel to brand all gamers as violence loving, rough and aggressive people. Do you understand those concerns?

Jarosław Zieliński: No, they're simply exaggerating. Let's face it - most games are about killing, we're just telling it straight. There is also no simple, plain evidence that games are pushing people to go on a killing spree. Such controversy as ours happened before and will happen again. And we gamers and developers are still standing here, aren't we?

gamona: What would you say to someone who lost a loved one in a mass shooting and feels hurt by your game, who can't understand how anyone can develop a game where the player is supposed to shoot as many innocent people as possible?

Jarosław Zieliński: Innocent virtual people. That's the main point. Nobody get's harmed by our game. Anyway - war is a terrible experience for all soldiers out there, what would you say to them while playing Battlefield? But the difference is that soldiers are tough guys, not some moaning p**sies, so they don't complain about their experiences being reference for virtual entertainment. Back to the beginning of your question: I'm really sorry for anyone who has lost beloved ones, but it doesn't have anything to do with our game.

You can read the rest of the interview here, if you're interested.

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Warning: this trailer is incredibly violent.

From the official site:

Hatred is an isometric shooter with disturbing atmosphere of mass killing, where player takes the role of a cold blood antagonist, who is full of hatred for humanity. It's a horror, but here YOU are the villain. Wander the outskirts of New York State, seek for victims on seven free-roam levels. Fight against law enforcement and take a journey into the antagonist's hateful mind. Gather equipment of the dead 'human shields' to spread Armageddon upon society. Destroy everything on your way of hunt and fight back when it's disturbed...

...just don't try this at home and don't take it too seriously, it's just a game. :)

The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Here comes our game, which takes no prisoners and makes no excuses. We say 'yes, it is a game about killing people' and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!

What do you think of Hatred? Is this game going too far? Does the reasoning of the team behind it change how you feel?