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Sony will let Playstation Plus people vote on the next month's games
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Playstation Plus has been a huge success for Sony and it's about to get a lot more friendly for the gamers that take advantage of it.

Though the membership service includes regular deals on games and movies, the big draw has been the rotating selection of free titles that come with the $18 for three months or $50 every year subscription price.

Now, players who pay for that program will have a say in which games Sony will offer for free the following month.

The Official Playstation Blog announced the feature and offered a few new details

The game with the most votes will automatically be included in our future free game lineup for PlayStation Plus. If your pick didn't make the lineup, don't worry. In the first promotion, PlayStation Plus members can get the runner ups at a discount. We love to listen to our fans – and we're super excited to launch this promotion.

We'll have more details for you soon on when voting begins, what titles will be up for voting, and how you can cast your vote.



While we're on the subject, the Playstation Plus games for Playstation 4 are Lara Croft and the Temple of Osiris and Limbo. Sound Shapes and Stealth Inc. 2: A Game of Clones will be available for PS4, PS3 and the Playstation Vita. CastleStorm will be available for the PS3 and the Vita, while God of War Ascension will be available for PS3.

Via: Ubisoft
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We've heard rumors about it for a while, but Ubisoft made the porting of ZombiU official July 30 with a bloody reveal trailer.

It's now just called Zombi, by the way, for obvious reasons.

The London-based zombie survival shooter will arrive, digitally only, Aug. 18. It will come to Playstation 4, Xbox One and PC. That marks a pretty quick turn around between reveal and release, but Ubisoft just probably wants to wash its hands of the whole affair.

Ubisoft created ZombiU as one of the only third-party launch exclusives for the Wii U, when Nintendo released the console in late 2012. As we all know, the console and therefore the game, didn't sell all that well. It was only July 29 when Nintendo announced that the Wii U had sold 10 million units.

In the middle of 2013, Ubisoft came out with zombie-preventative guns blazing about the Wii U's poor performance. First, the giant game developer and publisher canceled a ZombiU sequel, saying the sales didn't make the game "even close" to profitable.

Then, Ubisoft said that it would no longer develop exclusive titles for Nintendo until the Wii U has more users. There's no telling what number it would take to bring back that relationship.

So, if you've waited around, refusing to buy a Wii U but thinking ZombiU looks cool, now's your chance. It received a number of positive reviews and currently sits at 77 on Metacritic.

If only that 'London Bridges' rendition in the trailer wasn't so goofy.

10 million Wii U consoles are sold.
Via: Polygon
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It took more than two and a half years, but Nintendo's Wii U console has managed to clear 10 million units sold.

According to Polygon:

Nintendo's Wii U console crossed the 10 million units sold threshold in the three-month period ended June 2015 (PDF link), while the console's new shooter, Splatoon, sold 1.62 million units.

Worldwide Wii U sales reached 470,000 units, compared to 510,000 units in the same quarter last year in the wake of Mario Kart 8's May 29, 2014 release. The Wii U was released in November 2012 and has struggled to sell, compared to Nintendo's previous consoles and its current competitors.



The console has been famously slow selling, though those Splatoon numbers are good news for Nintendo's newest franchise.

For comparison, it took the Wii a little under a year to sell through 10 Million units, as you can see in this fancy chart:



Additionally, it took the Playstation 4, the fastest selling console of this generation, 10 months to sell that many units.

If you want to look at the whole Nintendo sales report, like some crazy, you can do that here.

mafia 3,mafia,video games
Via: mafiagame
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Mafia game developer 2K Czech put out something very similar to an announcement for Mafia 3 July 28.

On the Mafia game Twitter account, they said to wait for an official reveal Aug. 5 and pointed hungry, open world fans to their YouTube page for a trailer on the same day.

But isn't this already an official reveal?

Not coincidentally at all, Aug. 5 is the same day that Gamescom, the worlds largest video game convention, begins in Cologne, Germany. So, obvs, that European-based studio wants to show off their new game with others who live on the same continent.

Until then, you'll just have to sit on your brass-knuckled hands and wait for more information.

Here's the tweet:

Guillermo Del Toro and Hideo Kojima still want to collaborate.
Via: IGN
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To be honest, we're still not over the death of the Guillermo del Toro and Hideo Kojima's Silent Hills game that was all set to be the full realization of the horrific nightmare fuel that was P.T.

However, all may not be lost.

IGN posted an interview with del Toro that hinted a the possibility of future collaborations.

[D]el Toro said, "I love working with Kojima-san. We are still in touch. We are still friends and working into doing something together, but that's not going to be [Silent Hills]."

Guillermo del Toro also detailed a bit about what Silent Hills -- though still very early in the development process -- could have been.

"We were in the planning stages, and it's a shame it's not going to happen," del Toro said. "We were talking about really pushing the boundaries of the new consoles, and making the game really mess with your head. One of the great moments in Metal Gear [Solid] was Psycho Mantis. The idea that a game can actually interact with you, and stuff like that."



You really should not count these horror chickens before they hatch. Del Toro famously packs his future schedule extremely tight and he seems to like to load up on very exciting-sounding projects that have the tendency to fizzle out in a puff of industry blockage.

Currently, he's supposed to be directing a Frankenstein reboot, Pacific Rim 2 (YES!), and there's been a continuous swirl of rumor concerning a possible Hellboy 3.

So, you can get excited, just please treat those emotions with caution.

Esports will begin drug testing heavily.
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E-Sports has grown big enough for the New York Times to report on it, unfortunately it's about growing drug use.



The world of the professional video game playing received a lot of attention this week after leaders announced an expansion of testing for performance-enhancing drugs. according to the New York Times:

In response to those comments, the Electronic Sports League, one of the most successful leagues in competitive video gaming, said on Wednesday that it would test players for performance-enhancing drugs starting at a tournament in August. E.S.L. said it would work with two international agencies — the same ones that help oversee anti-doping policies for cycling, the Olympics and other sports — to create anti-doping guidelines and a testing program for players.

The announcement is perhaps the clearest sign yet that e-sports, as professional gaming is widely known, is evolving into a mainstream form of competitive entertainment. This year, overall revenue from the global e-sports business is expected to surpass $250 million from more than 113 million e-sports fans worldwide, according to estimates from Newzoo, a games research firm.



The sport has never exactly endorsed drug usage, however players recently flaunting the use has brought the whole thing into a brighter spotlight.

E.S.L. has long had a general prohibition against doping, but its rules did not specify which drugs were not allowed, and the league did not police players. That changed, though, when Mr. Friesen, who plays under the name Semphis, was interviewed earlier this month and said that he had used Adderall during an E.S.L. tournament for the shooter game Counter-Strike while playing with a team called Cloud9.

"We were all on Adderall," Mr. Friesen said of his team, for which he no longer plays. "Tons of people do it."



With one of the biggest events in professional gaming, the DOTA 2's The International, starting Aug. 3, this definitely won't be the last we've heard about it.

Facebook with host a Nintendo hackathon for the release of Mario Maker.
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Nintendo will team with Facebook for a "hackathon" July 28 that has absolutely no hacking in it.

Essentially, Nintendo wants those supposedly smart people behind Facebook to take a crack at using the creation tools in Super Mario Maker. A press release on explains it further:

The Super Mario Maker hackathon is exclusively for Facebook employees to design a special level in the game. At the event, participants will be using the demo version of the game that drew rave reviews at the recent E3 video game trade show to create levels using the in-game tools that will become available to a wider audience when the game launches exclusively for Wii U on the 11th of September. The event will culminate with designers presenting their creations to a panel of judges from Nintendo and Facebook. The winning individual or team has the opportunity to make the level available for Super Mario Maker owners to play after the game's launch.



One of the big things that Nintendo hopes to offer with Super Mario Maker is a robust community of new player-created levels after the game's release. So, this partnership can be seen as a chance to kickstart the levels available at launch.

That all depends on how much you want your Mario levels designed by the employees of Facebook. Surely both will roll out a large nostalgic PR campaign once the competition closes.

Nintendo hasn't denied it, but Super Mario Maker probably won't come with a computer mouse or a fly swatter game.

Five Nights at Freddy's 4 gets a surprise steam release.
Via: IGN
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This is as close to a jump scare as a video game release can probably get.

the fourth, installment of the Five Nights at Freddy's franchise had an Aug. 8 release date scheduled, SURPRISE! It's now on Steam.

IGN has the story.

The game, which is fully titled Five Nights at Freddy's 4: The Final Chapter, was initially slated for a Halloween release. Developer Scott Cawthon teased the spooky Halloween release back in April. The release was then pushed up to August 8 to coincide with the anniversary of the release of the original Five Nights at Freddy's.

Back in March, the third chapter in the Freddy saga made a similar stealthy appearance on the Steam store.

Five Nights at Freddy's fans have more than just the new game to be excited about. Cawthon announced in April a movie adaptation of the horror games will be coming to the big screen. Warner Bros. picked up the rights and the project is currently out to writers.



This is supposedly the final game in the series. But, just like the animatronic horrors that stalk through the corridors of Freddy's, this franchise might come back.

Rise of the Tomb Raider's timed exclusivity is given a release date.
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Mere months after Rise of the Tomb Raider was announced last year, Microsoft took to the Gamescom stage and said that it would be an Xbox exclusive.

That information was met with some confusion and later disgruntlement, at least partly because Microsoft was unclear whether the game would always be exclusive or whether Rise of the Tomb Raider would come to other platforms.

Well, publisher Square Enix finally announced when that exclusivity would end July 23, revealing that Microsoft bought the rights for a year.

Rise of the Tomb Raider will be available for Windows 10 and Steam in early 2016. The game will be a console exclusive to Xbox One and Xbox 360 for one year after its initial launch, coming to PlayStation® 4 (PS4) in Holiday 2016. Renowned developer Crystal Dynamics, a Square Enix studio, is leading development in the latest entry in the iconic series for additional platforms.



The game will release on Nov. 10, 2015 on Xbox One and at a still undetermined date in 2016 for Playstation 4 and PC.

What do you think about all this? If you only have a PS4 are you glad you'll get to play it at all? If you're team Xbox, are you glad to have the exclusive sequel to an acclaimed game?

Let us know!

Rob McElhenney is directing the Minecraft Movie.
Via: Mojang
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Well, in a weird turn, Mojang has announced the director for that Minecraft movie.

Rob McElhenney, one of the creators and stars of FX's It's Always Sunny in Philadelphia will go behind the camera and direct whatever in the heck the Minecraft movie will be.

Interestingly, according to his IMDB page, McElhenney has only directed three episodes of Always Sunny, one short movie with Danny DeVito and a TV movie called Pariah which hasn't even aired yet. That seems like a big brand to hand off to such a small resume.

Oh, he's also the guy who gained an extra 50 pounds for the TV show because he thought it would be funny.



And it really was.

Even though we've known about the movie for over a year, there's been little in the way of details circling the production. I guess they'll now get to work in figuring out how to possibly make a movie from Minecraft.

There will probably be a pickaxe.

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