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Five Nights at Freddy's 4 gets a surprise steam release.
Via: IGN
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This is as close to a jump scare as a video game release can probably get.

the fourth, installment of the Five Nights at Freddy's franchise had an Aug. 8 release date scheduled, SURPRISE! It's now on Steam.

IGN has the story.

The game, which is fully titled Five Nights at Freddy's 4: The Final Chapter, was initially slated for a Halloween release. Developer Scott Cawthon teased the spooky Halloween release back in April. The release was then pushed up to August 8 to coincide with the anniversary of the release of the original Five Nights at Freddy's.

Back in March, the third chapter in the Freddy saga made a similar stealthy appearance on the Steam store.

Five Nights at Freddy's fans have more than just the new game to be excited about. Cawthon announced in April a movie adaptation of the horror games will be coming to the big screen. Warner Bros. picked up the rights and the project is currently out to writers.



This is supposedly the final game in the series. But, just like the animatronic horrors that stalk through the corridors of Freddy's, this franchise might come back.

Via: Valve
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The official Steam Controller is headed for the wild!  



The Steam Controller features dual trackpads, HD haptic feedback, dual-stage triggers, back grip buttons, gyroscope and accelerometer sensors, and fully-customizable control schemes.  It has a wireless range of about fifteen feet with the option to use it wired, and up to 80 hours of play on a pair of AA batteries. 

Want to buy one?  You can pre-order a Steam Controller for $49.99 here.  A limited set of controllers will be shipped out on October 16th, with a wide release to follow.  

video-games-why-valve-we-trusted-you
By Unknown
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Seriously, Valve, you're beginning to make Steam look more and more like Origin every day.

Valve rolled out its pay-for-mods service on Thursday to universal ire from the PC gaming community. In theory, the system is less dubious, if it weren't for the fact that Valve will pocket a massive percentage of the mod charge, leaving the actual modders with precious little profit to their name.

Let's say a modder makes a Skyrim mod that they want to charge $4.99 for. Setting aside the fact that DLC microtransactions are already a plague on the gaming industry, the maker of said Skyrim will only ever get $1.25 for their efforts, while the remaining $3.74 goes straight to Valve for doing no work whatsoever.

This system also introduces an endless quagmire of problems for modders who use elements of other people's mods to make their own. Case in point: the Skyrim fishing mod made by Chesko. As it turns out, Chesko used elements of an idle character animations mod made by Fore. So, that means that Fore is entitled to a percentage of the profits from Chesko's mod on top of Valve's already egregious 75% cut, right? If so, what percentage does Fore get?

As you can see, the whole system quickly becomes a mess, seriously curtailing the resources of modders like Chesko, and infringing on the intellectual property rights of Fore. No matter what happens though, Valve wins and we lose. Such a sleazy cash grab is uncharacteristic of our lord Gaben, but some say it was bound to happen eventually. As Harvey Dent once said, "something something die a hero, something something the villain."

video game news steam cyberpunk sale
Via: Steam
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Steam is having a "Cyberpunk Sale" on titles like Transistor, Mirror's Edge, and Deus Ex. Check it out!

video game news steam link in home streaming
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Provided they're on the same wifi network, Valve's new Steam Link will allow you to stream your Steam library to your TV so you can play from the comfort of your couch. The listing for the Steam Link has disappeared from the Steam store, but you can view Google's cache of it here.  The device is priced at $50 and launches this November.

steamleft, steam, pc gaming, pc master race
Via: SteamLeft
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Just enter your Steam username and see not only how long it would take you to play your whole library, but what other "better" things you could be doing with your time, like, you know, running a bunch of marathons.

How many hours do you have ahead of you?

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