Imagine the Gaming Possibilities of Adaptive Projector-Cameras That Turn Your Living Room Into an Interactive Stage

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Could this be the future of gaming?

RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room. Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment. The basic building blocks of RoomAlive are projector-depth camera units, which can be combined through a scalable, distributed framework. The projector-depth camera units are individually auto-calibrating, self-localizing, and create a unified model of the room with no user intervention. We investigate the design space of gaming experiences that are possible with RoomAlive and explore methods for dynamically mapping content based on room layout and user position. Finally we showcase four experience prototypes that demonstrate the novel interactive experiences that are possible with RoomAlive and discuss the design challenges of adapting any game to any room.

Minecraft Officially Joins Microsoft

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That deal for Mojang is going through, and Notch is leaving the company. In his announcement, Persson said,

I don't see myself as a real game developer. I make games because it's fun, and because I love games and I love to program, but I don't make games with the intention of them becoming huge hits, and I don't try to change the world. Minecraft certainly became a huge hit, and people are telling me it's changed games. I never meant for it to do either. It's certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting.

As soon as this deal is finalized, I will leave Mojang and go back to doing Ludum Dares and small web experiments. If I ever accidentally make something that seems to gain traction, I'll probably abandon it immediately.

Meanwhile, Microsoft celebrates their huge acquisition in the video above.

Microsoft's Buying Mojang for $2 Billion

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Microsoft's Buying Mojang for $2 Billion
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Microsoft is buying Minecraft Mojang AB after Notch approached them a few months ago and offered to sell. Many are speculating that after the deal is done, Notch (real name: Markus Persson) will leave the company. Alongside Minecraft, Microsoft is also getting Cobalt, Scrolls, and, well, all of Mojang for $2 billion.

Microsoft Has Lost $400 Million on Xbox One

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Microsoft Has Lost $400 Million on Xbox One
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According to their latest reports, Microsoft has spent $2.1 billion on the Xbox division, but only made $1.7 billion, putting the department at a $400 million dollar loss, attributed to the Xbox One. Many are using this as an opportunity to call the Xbox One a failure, but there's still time; it's too early to expect a new console to be entirely profitable.

Upset About Buying an Xbox One Before the Price Cut? That's Too Bad

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Upset About Buying an Xbox One Before the Price Cut? That's Too Bad
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Speaking to Total Xbox, UK marketing director Harvey Eagle basically says sorry, not sorry to people who are upset over buying the Xbone at launch before it dropped to £399 with Titanfall in the UK.

Business is business, I guess.