After dropping them fifteen feet up, the guys at Wired's Battle Damage poured Mountain Dew onto a long line of consoles from the SEGA Genesis up to the Xbox 360. Why? To see which one is the strongest. Which system do you think wins?
Alongside news that Nintendo is working on mobile games now, President Saruto Iwata announced today that the company is working on its next generation console, codenamed "NX." From the press release:
Nintendo has decided to deploy its video game business on smart devices but it is not because we have lost passion or vision for the business of dedicated video game systems. On the contrary, now that we have decided how we will make use of smart devices, we have come to hold an even stronger passion and vision for the dedicated video game system business than ever before. Nintendo has made this decision because we have concluded that the approach of making use of smart devices is a rational way for us to encourage even more people around the world to recognize the great value of the wonderful game software available on our dedicated game systems.
As proof that Nintendo maintains strong enthusiasm for the dedicated game system business, let me confirm that Nintendo is currently developing a dedicated game platform with a brand-new concept under the development codename “NX.” It is too early to elaborate on the details of this project, but we hope to share more information with you next year.
It's a big day on the Nintendo hype train, friends.
If you've been itching to play Elder Scrolls Online on a console, you might want to get some cream, cause it's gonna be a while:
We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer's networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve.
In an effort to curb your disappointment, ESO is offering you the opportunity to buy the game for PC by the end of June, then transfer your game to console when that version is released and you pay an additional $20 for a digital version of the game on PS4 or Xbox One.