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Via: pcgamesn
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The Nostalrius debate reached its head a while ago when a sh*toload of Vanilla server martyrs banded together in a wild mob to throw themselves off a cliff in a staged outcry of unrest over Blizzard's decision to shut down Nostalrius. See video:



Well, Blizzard, expectedly so, is busy making final preparations with Legion; but that didn't stop them from putting aside some time to play through a dungeon on Nostalrius. Here's what the WoW team of execs had to say about their experience:

“We got to play on the server for a little while,” he divulges. “It's really cool, they did an incredible job of building an experience that feels classic and authentic and that's incredibly hard to do. The painstaking effort it takes to research old videos to try and figure out what the data was because it doesn't exist anymore so you have to pull it out of the nether to put that experience together.

“The leadership team got together and we did a Stratholme run. John Hight [production director on WoW] was a Hunter and had a level eight pet and pulled half the instance, wiped us a few times. It was like, ‘why is the whole instance pulling? Oh it's your level eight pet!’ J [Allen Brack, VP and executive producer] was our priest, he’s like [casting buffs] and then sit and drink for 45 seconds, cast again, sit and drink,” he chuckles. “It's funny, we laugh at all that but it was a very moving experience because it's nostalgic and we all have very fond memories of playing that, that's when we were hardcore and all that stuff.”

Game director Tom Chilton also went on to offer up his take on Legacy servers:

“I think it's something that interests Blizzard and we've always had the thought that it would cool to do a classic server or a Burning Crusade server or a Lich King server or whatever. 

“It's difficult to pull off and the real cost in terms of our ability to do stuff for the existing game or our ability to do other new projects would be meaningfully affected if we decided to put our resources behind that. Unfortunately, it's not just the push of a button.”

Favorite

Guy's Girlfriend Cries out Overwatch Character's Name in the Heat of Passion, and He Made the Mistake of Asking the Internet about It

Poor dude is in over his head here. I mean, can you really compete with McCree? You'll see that people are quick to point out Jesse is the first name of McCree in Overwatch. How the heck is he going to walk this one off? It's Hiiigh Noon, indeed.

Awkward blizzard dating FAIL overwatch mccree - 1074949
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Via: Nursery Rhymes DIsneyCars
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In case you've lived underneath a rock for most your life, Leeroy Jenkins is the name of a WoW character who famously screamed out his name before charging into battle in a blazing display of unabashed recklessness, only to end up getting his entire team killed in epically ignorant fashion. 

Blizzard stepped up and recognized Leeroy's fabled shamelessness several times by rewarding him an official trading card, mini figurine, and even named an achievement after him. See below.







Who might be the man behind this storied moment in WoW gaming history? Meet Ben Schulz, a Denver-based gamer who initially filmed the video with some buddies from college, never thinking it'd go anywhere. Oh, if only you'd known Schulz, if only. After the video had been online for a couple years, Schulz was formally invited to give the keynote speech at ROFLCon (been invited to speak at for three years now). Check out Schulz speaking at Blizzcon below:



Jenkins continues to find his way into various pop culture moments, even truck advertisements. Check out four such instances below. You've probably, definitely seen at least one of 'em before.









And of course, perhaps the pinnacle of Leeroy's widespread fame thus far--The Daily Show mention...Oh Leeroy, we love ya man.

Via: Cheezy McWiggles
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Anyone else out there notice that Harambe sign with the bullet holes?..Savage.

news blizzard titan MMO Video Game Coverage - 8328001536
Via: Blizzard Art
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After seven years in development, project Titan has been canceled, Polygon confirms. Blizzard's CEO told Polygon, "We didn't find the fun,we didn't find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that's the game we really wanted to be making. The answer is no."


It sounds like Titan rose out of a desire to recreate the success of WoW and it just wasn't happening. Blizzard doesn't want to be identified as "the MMORPG company," and though they "wouldn't say no to ever doing an MMO again... that's not where we want to be spending our time."



Are you sad to see Titan go? Were you looking forward to the MMO? Did you even know it existed?