bethesda

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Yes indeed, it turns out the latest addition in what's quickly becoming an irritable string of incessant Fallout 4 add-ons allows players to capture, then pit monsters up against one another in a gladiatorial arena.

That's pretty much all there is to get amped about here though; and if we're being entirely honest, this should've been included as part of the original game! Kind of a dickish move on Beth's part to require us to download another DLC to build walls and roofs freed from the perils of having holes in 'em.

Plus, there's the whole Preston Garvey surviving bit...



Like, seriously, man? At least the Automatron add-on spawned strangely transfixing creations like this though:

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Bethesda brought the fire in this new cinematic trailer for the upcoming release of Doom. I mean, in all fairness you know a video game trailer's about to soar to new heights of hype when you bring on Joe Kosinski (Oblivion, Tron: Legacy) as a director. I'm still getting over that Doom multiplayer game trailer that dropped just a couple weeks ago:



And now we're hit with this screaming, hellish masterpiece? The maddening anticipation is too real right now.



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Via: gamerant
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For the sake of full disclosure I'm still exploring the original map from Fallout 4, and now Bethesda hits us with this galvanizing bit of news..a landmass in the Far Harbor DLC is slated to be bigger than Oblivion's biggest map (even though that game came out ages ago). Let the jaws hit the floor.

The biggest catch, or qualm rather, that I hold here is the fact Far Harbor will have less 'playable content' than Shivering Isles. Ah well, if anything we'll enjoy some better developed faction quests, more challenging creatures and dastardly dungeons and higher-level armor and weapons sets.


And the big 'ol bold news for Fallout 4 don't stop there, as I'm sure you know, survival mode hit PCs today alongside a new patch. Some of the notable takeaways with the new survival mode :


-Quicksaving and "almost" all autosaves are disabled; you will instead need to find a bed and sleep for at least an hour to save the game.


-Fast travel is disabled.


-You now deal more damage, but you also take more damage. Players can also further increase their damage with the new "Adrenaline" perk, Bethesda explained. Every five kills increases your Adrenaline rank, adding 5 percent each time for up to 50 percent damage at the max rank of 10.


-Combat is now "more strategic," as you will need to make use of block/parry to stay alive.


-Threats (outside of those added by a Recon scope) will not display on your compass; additionally, the distance at which areas of interest will show up has been "significantly shorted."


-You will also need to take care of yourself, staying hydrated, fed, and rested. Don't eat, drink, or sleep for a while and your health will deteriorate.


-Fatigue will affect your Action Points, meaning the more Fatigue you have, the less Action Points you'll have available for sprinting and using V.A.T.S.


Via: Gamerant


Far Harbor set to drop in May.

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Bethesda! How you tease us!

In the most recent of their educational videos on the S.P.E.C.I.A.L. system, the developer goes over the importance of Intelligence.

These have been a whole lot of fun to watch, but all they do is dangle the carrot in front of our eyes before Fallout 4's Nov. 10 release.

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Bethesda just keeps teasing us. In one way, we love it. But in another way, it just highlights how far away Fallout 4 seems.

This newest of the educational videos, which highlights the character building S.P.E.C.I.A.L. system lets you know what the deal is behind Charisma.

Tomorrow will be October, then it's just a quick 41 days until the release of Fallout 4.

We can make it, you guys.

We can make it.

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