video game logic

pokemon-go-hidden-incense-trick-in-coding-reveals-jogging-secret
Via: __isitin__
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If you're like me you might've been out there trying to catch 'em all, stressed out about making the most outta your limited supply of incense, and completely unaware that the best way to attract Pokémon while using an incense is to jog...at exactly 7.5 miles per hour. So, reasonably damn fast. 

Yes, according to Pokémon GO's coding (first discovered by the Redditor __isitin__), Incense'll spawn one Pokémon every five minutes, if the player is not moving around. Except, the spawn rate surges to once a minute if a player travels at least 200 meters between spawns---about 7.5 MPH.

Based off Pokémon GO's frustratingly glitchy tracking system, and players actually taking pit stops to catch the Pokémon they find---you'd probably be able to catch between 10-15 Pokémon while your incense is active.

nintendo-meets-niantic-pokemon-go-server-struggles
Via: mattstaff
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If you're like me, you've gone out for an unwarranted walk to catch 'em all. Risking body, bone, and paycheck; with all worries to the wind because Dragonite might be cruising in on the next gust.

You dig up an excuse to go catch that impossible Golem, only to find out it's at least 1,000 miles away because the navigation was feeling like glitching out for a hot sec.



Then you head back out, brave the proud lone highway because there was a damn fiesta of Magikarps round the corner...and the only dude that actually has a Gyarados, also owes his mom about 7K in a combined purse of Honey BBQ Fritos, and that unfortunately not-extinct Mountain Dew Code Red.

BUT, then when you made the trek the server crashed, because why not inconvenience?

What are your worst stories when you made the journey, only to realize it was futile all along? 

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